FIELD MANUAL

A campaign across worlds.

  1. Build your base. Deploy the free HQ, then build power, a refinery, and sentries. Your first harvester is included. Construction and upgrade timers appear on the icons.
  2. Hold 50 waves. Auto starts with a 60-second setup countdown, then sends the next wave 20 seconds after each victory. The countdown pauses while you are away. The attack begins when the timer reaches zero even if your HQ or defenses are unfinished. Manual lets you send waves yourself. A failed wave can be retried with all buildings intact.
  3. Expand your arsenal. Mission 1 permits one harvester and level 3 sentries, against infantry only. Barracks unlock in mission 2, factories in 5, radar and research in 8, and siege batteries, air command, SAM sites, and hostile drones in 11. Infantry targeting arrives in 12, anti-armor research in 14, a munitions depot in 15, and flak turrets, armored gunships, and air interception research in 16. Ground defenses cannot hit aircraft; build SAM coverage before sending air-threat waves. Upgraded structures gain visible armor and equipment. Each briefing lists its limits.
  4. Carry your achievements forward. Each mission starts a new base. Completed missions and Intel research remain permanent. Replay completed missions for more Intel. Clearing mission 20 unlocks the Moon and Mars.

While you’re away

Alloy and radar Intel accumulate for up to two hours per outpost. Construction continues; enemy waves wait. Your active wave and buildings are saved, so returning does not skip an attack.

Audio credits

Vehicle explosions use Idle Drone Strike’s CC0 effects by Joao_Janz and Kenney. Infantry: Grunt2 – Death Pain by tonsil5 (CC0). Use the speaker button to mute effects. Combat music: Meridian Offensive, an original industrial score. The note button controls music separately.

Controls

Click or tap to select. Right-click or Escape deselects. Space pauses. Click the game title to return to the campaign. All gameplay runs at normal speed.

NEW CAMPAIGN

Start from mission 1?

This will erase saved missions, completed operations, Intel, and research on this device. Your current campaign cannot be recovered.

COMMAND LINK HELD

Operation paused

Construction, income, and combat wait until you resume.

INDUSTRY REPORT

Your crew kept working.

+0 ALLOY

Enemy waves waited for your return.

OPERATION SECURED / 50 WAVES HELD